Wednesday, August 29, 2012

Bleh, I'm getting old!

So dealing with a few medical things which is making my life a bit unpleasant currently.  Nothing life threatening, but rather painful when trying to work through it.  It's been very hard for me to find the time and especially the energy to put much work into Harem.  The project is in no way discontinued, but you might not hear much from me in the next few weeks.

Saturday, August 11, 2012

Thank you!

Thanks to everyone that played Harem, particularly those who left feedback either here or on the forums.  Feedback is both motivation to me and guidance on how to develop the game going on.  It's been critical for me to correct issues that I make and improve the game overall.  I've gotten quite a bit of it, but can always use more.  Please let me know your opinions of existing content, what you want to see in future content, or just any idea you have for characters, scenes or events.

I'm still on break from development, but I've just uploaded Harem 0.6a.3 to mediafire and re-enabled the haremrpg@gmail.com to autoreply with the link.  Again I'd ask that you try to use the links directly on the blog, but if none of them will work just send an e-mail for the link.  Please don't send any feedback or requests to the email as I'll be ignoring it as I get quite a few requests.  You can also send me a PM on any of the listed forums and I'll send you the link through there.

Monday, August 6, 2012

0.6a.3 upgraded to final

With 48 hours and nearly 800 downloads, I'm upgrading 0.6a.3 to the final release of 0.6a.  There are two known bugs with the release, neither serious enough to warrant a 0.6a.4.

Known bugs
-Pressing f12 will crash the game.  Solution : Don't press f12.
-Re-entering the Jungle-orc camp after getting Fenja can freeze the game.  There is no content in that area after getting her, so again the solution is not to do it.

On Saturday August 11th I'll upload the game to mediafire and re-enable the email address to auto-reply.  Exact instructions will come at that time.

I'll have the 0.6a CG pack up by the end of today.

This is the time where I normally need a bit of a break, so don't expect to hear much from me for the next few days/weeks.  When I get re-energized and start work on 0.6b I'll post again.

I will be active in the forums and in the comments section during this time, so please stop by and give me some feedback on what you thought of the game.  I do read and respect constructive criticism and telling me that you enjoyed it is always a motivational booster, so please stop by and tell me what you think!

Saturday, August 4, 2012

Harem 0.6a.3 release (consider it a beta)

Figured out why there was an issue with the crash in combat.  Essentially the enemy health bars script requires a new game, otherwise it crashes old saves.  For the time it will be removed.  When my ruby wizard gets back I'll have him take a look at it, but for now it has to remain out.

Fixed a handful of other bugs as well.  Hopefully this will be the last of the 0.6a releases and I can happily go into a coma for a period.  Consider this a beta release.

Fixes
-Combat interpreter error.  The script worked fine when I took it out, but now it seems to crash the game.  Pulling it back out until later at the earliest.
-Fixed a final freeze in the corsix tunnels.  One event was hiding behind the other and escaped me in 0.6a.2
-Sarah's corsix event completeable
-Angelica's event in Corsix completeable if you didn't have her speak to Edrin in Western Corsix
-Can no longer go walking on the train tracks (which is a bad idea btw)
-Hopefully made it completely impossible to enter the tram without either Donnie or Tomas in the party, as well as Jessica and Angelica.   Will require a save from before the tram yards.
-The step counter script error still remains, so avoid pressing f12 which is what seems to cause it.

I'm going to hold off releasing this on the forums until I get some feedback here saying that it actually works, so please comment if you get through the game successfully.

http://www.filefactory.com/file/k8oiceeatgl
http://shareupload.com/wfh42gzwgqzu/Harem_0.6a.3.exe.html
http://rapidgator.net/file/30037370/Harem_0.6a.3.exe.html
http://bitshare.com/files/cg3utwi7/Harem-0.6a.3.exe.html

Friday, August 3, 2012

Harem 0.6a.2 released

Alright, lets try this again.  Harem 0.6a.2 released.  Entirely a bug-fix versions.

Bugs squashed
-Donnie/Tomas not appearing on the tram
-Freezes in the Corsix tunnels
-Danielle vanishing from the Convent
-Ulya sending you to your room alone
-Jessica resisting the focus buff
-CG for Melony playing for Kathleen
-A few typos/face issues
All of these should be retroactive and work with existing saves.

Things brought back
-Health bars and location reports.  The community has spoken!

Bugs not fixed
-The step counter script error.  I don't know how to script in Ruby at all, and my normal script wizard is on summer vacation (Europeans...)  Unfortunately the script is vital for the way the brothel works, and the 0.6a content overall and would be a massive undertaking to program around it.

The error seems most commonly associated with using the f12 key while playing.  I'm not sure what it does, I've never used it, nor had the script error.  Maybe in the future that can be addressed. Until then, stop pressing the f12 key.

DDLs  (more coming as uploads finish)
http://www.filefactory.com/file/6379z21hpv9l/n/Harem_0.6a.2.exe
http://rapidgator.net/file/29578719/Harem_0.6a.2.exe.html
http://bitshare.com/files/9mit6c25/Harem-0.6a.2.exe.html
http://shareupload.com/s0ahi2aw0e9v/Harem_0.6a.2.exe.html

Wednesday, August 1, 2012

Acknowledged bugs

So looks like 0.6a is a bit buggier than I was hoping.  I'm going to make a list of bugs here that I've read and am working on fixing.  Hopefully releasing 0.6a.2 sometime this weekend.  Please do not repost bugs already listed.

-Danielle disappearing after going to grove (event is there, just click on where she was) (fixed internally)
-Donnie/Tomas disappearing on the tram, preventing progress (fixed internally)
-Game freezing in the Corsix tunnels when doing the tentacle sacrifice. (fixed internally)
-Jessica resisting her self-buff (fixed internally)
-Ulya sending you to an empty room in the convent, preventing progress (fixed internally)
-Step counter script errors.  Not something I can fix myself, but I'll have Raziel take a look
There's a few text issues that I want to look at again, as well as sleeping and health indicators.  Should be able to release 0.6a.2 Fri or Sat.  Thanks for the patience!

These are being worked on, please do not repost.

Things that are not bugs
-Text not dispalying.  I'm not sure what's causing it, but that's something between your computer and VX, not Harem.
-Doors not doing anything.  They don't.
-Enemy health not displaying.  That was something I intentionally did, thought it made combat too predictable.  Most people seem to want it back in, but I'd like more feedback on that.
-The defend skill is not a 100% skill.  Works about 30-40% of the time normally, double if the main character guards.

Things I need more more reports before I decide it's a bug of Harem.
-

Work is being done, but no immediate eta on the next version beyond hopefully over the weekend.

Things I need.
-A save from immediately before entering the Tenta enclave