Sunday, May 20, 2012

Progress, distractions, and file hosts

So we've made quite a bit of progress on 0.6a and it's coming together nicely.  Phases 1 and 2 are done, and when phase 3 is completed testing will begin.  Still a few weeks (3-4) until testing begins, and then another few weeks until release.  Diablo 3 is proving to be a distraction as it's an amazing game but I had been figuring that in all my estimates so far.  Total scene count is up to 169, but a few of those is scenes that weren't part of the system before.  Think actually scene add is 18 or so.

On a side note, holy shit does 3dcg work better when it's on a SSD.  If you're another developer using the program to create images for your game, getting one will make things alot easier for you.

Finally, Rapidgator seems to have crashed.  The admins are saying that it'll be back up soon but they've been saying that for quite a few days now.  Fortunately I had just triggered a payout so I didn't lose much if they don't come back.  I've added filelaser and bitshare as hosts to make sure the game is available, because file factory isn't enough on its own.  And if any of you are developing your own content and want some information on how to go about keeping your game free while making a bit of money on the side, send me a PM on one of the boards I have a nice writeup explaining how to do it right, and the upsides and downsides of it.

Edit : Uploading CG packs to Bitshare and Filelaser now, gonna take a while though.

Monday, May 7, 2012

Rough 0.6 release schedule

 0.6 breaks into 7 phases kinda naturally. Phases 1-4 inolve the primary arc and Terra with a few threads of leftover arcs from 0.5 and prior. Phase 5 is the opening of the new area to general exploration and is heavily focused on the other unresolved questions from 0.5. Phase 6 and 7 involve intergrating content from 0.4 and prior into the 0.6 content and a new sexual training sidequest.

0.6a will be phases 1-3 and will be comletely linear. 0.6b will be 4&5 and will be a bit more open world, but still confined to one region map. 0.6c will be phases 6&7 and you'll be able to go whereever you want (except further foward).

Optimistically I'd like to have 0.6a in testing within 4-6 weeks and released within a few weeks of that, with the following versions spaced not more than 3 months apart.

But this is all just planning, what I want to and to some degree think that I can do.

Edit : And a teaser of course

Friday, May 4, 2012

Wiki!

A big thank you to Savyar and StarkePK over at Legend of Krystal, who have started a wiki on Harem.  Wander on by, see what's there and contribute anything you think is appropriate.  They're planning on adding in a walkthrough and CG unlock guide as well as character descriptions and pictures from the game.

Thanks!

http://haremthefantasyslavegame.wikia.com/wiki/Harem_The_Fantasy_Slave_Game_Wiki

I'm doing a bit to support them, but by in large it's completely they're creation.  For my part work is ongoing on 0.6 and progress is being made.  Figure about 20-30 minutes of gameplay currently, with 12 new scenes added.  0.6 is going to be another very large content patch like 0.5 was, but with it's design it'll be fairly easy to carve into sections to allow for more progressive releases.  Ultimately there will be 7 phases to it that all are fairly discrete.  So current plans is to release phases 1-3 together, 4&5 later, then finally 6&7.  There won't be any big cliffhangers between the sub-releases, although there is a doozy coming at the end of 0.6.

Stay tuned!  Of course, no ETAs on anything yet.

And what's a post without teasers.  New characters!  Well not exactly new, but only hinted at or brushed on in current content.